UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
UE::MovieScene::FAccumulationResult Struct Reference

#include <MovieScenePiecewiseDoubleBlenderSystem.h>

Public Member Functions

bool IsValid () const
 
FBlendResult GetAbsoluteResult (uint16 BlendID) const
 
FBlendResult GetRelativeResult (uint16 BlendID) const
 
FBlendResult GetAdditiveResult (uint16 BlendID) const
 
FBlendResult GetAdditiveFromBaseResult (uint16 BlendID) const
 
FAdditiveAndOverrides GetAdditiveAndOverrideResult (uint16 BlendID) const
 

Public Attributes

const FBlendResultAbsolutes = nullptr
 
const FBlendResultRelatives = nullptr
 
const FBlendResultAdditives = nullptr
 
const FBlendResultAdditivesFromBase = nullptr
 
const FAdditiveAndOverridesOverrides = nullptr
 

Detailed Description

Structure for holding the blend results of each blend type

Member Function Documentation

◆ GetAbsoluteResult()

FBlendResult UE::MovieScene::FAccumulationResult::GetAbsoluteResult ( uint16  BlendID) const
inline

◆ GetAdditiveAndOverrideResult()

FAdditiveAndOverrides UE::MovieScene::FAccumulationResult::GetAdditiveAndOverrideResult ( uint16  BlendID) const
inline

◆ GetAdditiveFromBaseResult()

FBlendResult UE::MovieScene::FAccumulationResult::GetAdditiveFromBaseResult ( uint16  BlendID) const
inline

◆ GetAdditiveResult()

FBlendResult UE::MovieScene::FAccumulationResult::GetAdditiveResult ( uint16  BlendID) const
inline

◆ GetRelativeResult()

FBlendResult UE::MovieScene::FAccumulationResult::GetRelativeResult ( uint16  BlendID) const
inline

◆ IsValid()

bool UE::MovieScene::FAccumulationResult::IsValid ( ) const
inline

Member Data Documentation

◆ Absolutes

const FBlendResult* UE::MovieScene::FAccumulationResult::Absolutes = nullptr

◆ Additives

const FBlendResult* UE::MovieScene::FAccumulationResult::Additives = nullptr

◆ AdditivesFromBase

const FBlendResult* UE::MovieScene::FAccumulationResult::AdditivesFromBase = nullptr

◆ Overrides

const FAdditiveAndOverrides* UE::MovieScene::FAccumulationResult::Overrides = nullptr

◆ Relatives

const FBlendResult* UE::MovieScene::FAccumulationResult::Relatives = nullptr

The documentation for this struct was generated from the following file: