UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
UE::MovieScene::FAddMultipleMutation Struct Reference

#include <MovieSceneEntityMutations.h>

+ Inheritance diagram for UE::MovieScene::FAddMultipleMutation:

Public Member Functions

virtual MOVIESCENE_API void CreateMutation (FEntityManager *EntityManager, FComponentMask *InOutEntityComponentTypes) const override
 
- Public Member Functions inherited from UE::MovieScene::IMovieSceneEntityMutation
virtual ~IMovieSceneEntityMutation ()
 
virtual void InitializeAllocation (FEntityAllocation *Allocation, const FComponentMask &AllocationType) const
 
virtual void InitializeUnmodifiedAllocation (FEntityAllocation *Allocation, const FComponentMask &AllocationType) const
 

Public Attributes

FComponentMask MaskToAdd
 

Member Function Documentation

◆ CreateMutation()

void UE::MovieScene::FAddMultipleMutation::CreateMutation ( FEntityManager EntityManager,
FComponentMask InOutEntityComponentTypes 
) const
overridevirtual

Member Data Documentation

◆ MaskToAdd

FComponentMask UE::MovieScene::FAddMultipleMutation::MaskToAdd

The documentation for this struct was generated from the following files: