#include <MovieSceneEntitySystemDirectedGraph.h>
◆ FDiscoverCyclicEdges()
| UE::MovieScene::FDirectedGraph::FDiscoverCyclicEdges::FDiscoverCyclicEdges |
( |
const FDirectedGraph * |
InGraph | ) |
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explicit |
◆ GetCyclicEdges()
| const TBitArray & UE::MovieScene::FDirectedGraph::FDiscoverCyclicEdges::GetCyclicEdges |
( |
| ) |
const |
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inline |
◆ IsCyclic()
| bool UE::MovieScene::FDirectedGraph::FDiscoverCyclicEdges::IsCyclic |
( |
const uint16 |
EdgeIndex | ) |
const |
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inline |
◆ Search() [1/2]
| void UE::MovieScene::FDirectedGraph::FDiscoverCyclicEdges::Search |
( |
| ) |
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◆ Search() [2/2]
◆ SearchFrom()
| void UE::MovieScene::FDirectedGraph::FDiscoverCyclicEdges::SearchFrom |
( |
uint16 |
NodeID | ) |
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The documentation for this struct was generated from the following files: