UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
UE::MovieScene::FEvaluateQuaternionInterpolationRotationChannels Struct Reference

Public Member Functions

void ForEachAllocation (const FEntityAllocation *Allocation, TRead< FFrameTime > FrameTimes, TMultiReadOptional< FSourceDoubleChannel, FSourceDoubleChannel, FSourceDoubleChannel > RotChannelAccessors, double *OutResultXs, double *OutResultYs, double *OutResultZs) const
 

Static Public Member Functions

static void SetFrameRange (const FFrameTime FrameTime, const TArrayView< const FFrameNumber > &Times, TRange< FFrameNumber > &FrameRange)
 

Member Function Documentation

◆ ForEachAllocation()

void UE::MovieScene::FEvaluateQuaternionInterpolationRotationChannels::ForEachAllocation ( const FEntityAllocation Allocation,
TRead< FFrameTime FrameTimes,
TMultiReadOptional< FSourceDoubleChannel, FSourceDoubleChannel, FSourceDoubleChannel RotChannelAccessors,
double OutResultXs,
double OutResultYs,
double OutResultZs 
) const
inline

◆ SetFrameRange()

static void UE::MovieScene::FEvaluateQuaternionInterpolationRotationChannels::SetFrameRange ( const FFrameTime  FrameTime,
const TArrayView< const FFrameNumber > &  Times,
TRange< FFrameNumber > &  FrameRange 
)
inlinestatic

The documentation for this struct was generated from the following file: