UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
UE::MovieScene::FHierarchicalEasingChannelBuffer Struct Reference

#include <WeightAndEasingEvaluatorSystem.h>

Public Member Functions

bool IsEmpty () const
 
void Reset ()
 
void ResetBlendTargets ()
 
uint16 AddBaseChannel (const FHierarchicalEasingChannelData &InChannelData)
 
uint16 AddBlendTargetChannel (const FHierarchicalEasingChannelData &InChannelData)
 

Public Attributes

TArray< FHierarchicalEasingChannelDataChannels
 
int32 BlendTargetStartIndex = INDEX_NONE
 

Member Function Documentation

◆ AddBaseChannel()

uint16 UE::MovieScene::FHierarchicalEasingChannelBuffer::AddBaseChannel ( const FHierarchicalEasingChannelData InChannelData)

◆ AddBlendTargetChannel()

uint16 UE::MovieScene::FHierarchicalEasingChannelBuffer::AddBlendTargetChannel ( const FHierarchicalEasingChannelData InChannelData)

◆ IsEmpty()

bool UE::MovieScene::FHierarchicalEasingChannelBuffer::IsEmpty ( ) const

◆ Reset()

void UE::MovieScene::FHierarchicalEasingChannelBuffer::Reset ( )

◆ ResetBlendTargets()

void UE::MovieScene::FHierarchicalEasingChannelBuffer::ResetBlendTargets ( )

Member Data Documentation

◆ BlendTargetStartIndex

int32 UE::MovieScene::FHierarchicalEasingChannelBuffer::BlendTargetStartIndex = INDEX_NONE

◆ Channels

TArray<FHierarchicalEasingChannelData> UE::MovieScene::FHierarchicalEasingChannelBuffer::Channels

The documentation for this struct was generated from the following files: