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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <MovieScenePiecewiseIntegerBlenderSystem.h>
Public Member Functions | |
| bool | IsEmpty () const |
| void | Reset () |
Public Attributes | |
| TArray< FIntegerBlendResult > | Absolute |
| TArray< FIntegerBlendResult > | Relative |
| TArray< FIntegerBlendResult > | Additive |
| TArray< FIntegerBlendResult > | AdditiveFromBase |
Struct that maintains accumulation buffers for each blend type
| bool UE::MovieScene::FIntegerAccumulationBuffers::IsEmpty | ( | ) | const |
| void UE::MovieScene::FIntegerAccumulationBuffers::Reset | ( | ) |
| TArray<FIntegerBlendResult> UE::MovieScene::FIntegerAccumulationBuffers::Absolute |
| TArray<FIntegerBlendResult> UE::MovieScene::FIntegerAccumulationBuffers::Additive |
| TArray<FIntegerBlendResult> UE::MovieScene::FIntegerAccumulationBuffers::AdditiveFromBase |
| TArray<FIntegerBlendResult> UE::MovieScene::FIntegerAccumulationBuffers::Relative |