#include <MovieSceneUMGComponentTypes.h>
◆ Rotation
| double UE::MovieScene::FIntermediateWidgetTransform::Rotation |
◆ ScaleX
| double UE::MovieScene::FIntermediateWidgetTransform::ScaleX |
◆ ScaleY
| double UE::MovieScene::FIntermediateWidgetTransform::ScaleY |
◆ ShearX
| double UE::MovieScene::FIntermediateWidgetTransform::ShearX |
◆ ShearY
| double UE::MovieScene::FIntermediateWidgetTransform::ShearY |
◆ TranslationX
| double UE::MovieScene::FIntermediateWidgetTransform::TranslationX |
◆ TranslationY
| double UE::MovieScene::FIntermediateWidgetTransform::TranslationY |
The documentation for this struct was generated from the following file: