UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
UE::MovieScene::FPreAnimatedConstraintTraits::FKeyType Struct Reference

Public Member Functions

 FKeyType (UObject *InObject, const FConstraintComponentData &ComponentData)
 

Public Attributes

FObjectKey Object
 
FGuid ConstraintID
 

Friends

uint32 GetTypeHash (const FKeyType &InKey)
 
bool operator== (const FKeyType &A, const FKeyType &B)
 

Detailed Description

Key type that stores pre-animated state associated with the object and its constraint name

Constructor & Destructor Documentation

◆ FKeyType()

UE::MovieScene::FPreAnimatedConstraintTraits::FKeyType::FKeyType ( UObject InObject,
const FConstraintComponentData ComponentData 
)
inline

Constructor that takes a BoundObject and ConstraintChannel component

Friends And Related Symbol Documentation

◆ GetTypeHash

uint32 GetTypeHash ( const FKeyType InKey)
friend

Hashing and equality required for storage within a map

◆ operator==

bool operator== ( const FKeyType A,
const FKeyType B 
)
friend

Member Data Documentation

◆ ConstraintID

FGuid UE::MovieScene::FPreAnimatedConstraintTraits::FKeyType::ConstraintID

◆ Object

FObjectKey UE::MovieScene::FPreAnimatedConstraintTraits::FKeyType::Object

The documentation for this struct was generated from the following file: