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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <MovieSceneEntitySystemTypes.h>
Public Member Functions | |
| FScopedHeaderReadLock () | |
| FScopedHeaderReadLock (const FComponentHeader *InHeader, EComponentHeaderLockMode InLockMode) | |
| FScopedHeaderReadLock (const FScopedHeaderReadLock &RHS)=delete | |
| void | operator= (const FScopedHeaderReadLock &RHS)=delete |
| FScopedHeaderReadLock (FScopedHeaderReadLock &&RHS) | |
| FScopedHeaderReadLock & | operator= (FScopedHeaderReadLock &&RHS) |
| ~FScopedHeaderReadLock () | |
Moveable scoped read-lock type for component headers
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