UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
UE::MovieScene::FScopedVolatilityManagerSuppression Struct Reference

#include <MovieSceneInstanceRegistry.h>

Public Member Functions

UE_API FScopedVolatilityManagerSuppression (TSharedPtr< FSharedPlaybackState > PlaybackState)
 
UE_API ~FScopedVolatilityManagerSuppression ()
 

Detailed Description

Defines a scope during which a given sequence hierarchy will not be recompiled when changed even if it was set to volatile.

Constructor & Destructor Documentation

◆ FScopedVolatilityManagerSuppression()

UE::MovieScene::FScopedVolatilityManagerSuppression::FScopedVolatilityManagerSuppression ( TSharedPtr< FSharedPlaybackState PlaybackState)

◆ ~FScopedVolatilityManagerSuppression()

UE::MovieScene::FScopedVolatilityManagerSuppression::~FScopedVolatilityManagerSuppression ( )

The documentation for this struct was generated from the following files: