UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
UE::MovieScene::FTaskExecutionFlags Struct Reference

Public Member Functions

 FTaskExecutionFlags ()
 

Public Attributes

uint8 bCanInlineSubsequents: 1
 

Detailed Description

Flag structure to pass when executing a task.

Constructor & Destructor Documentation

◆ FTaskExecutionFlags()

UE::MovieScene::FTaskExecutionFlags::FTaskExecutionFlags ( )
inlineexplicit

Member Data Documentation

◆ bCanInlineSubsequents

uint8 UE::MovieScene::FTaskExecutionFlags::bCanInlineSubsequents

When false, prevents any other tasks from being executed inline on completion of this task. This should be used when a task is being forced inline to prevent a cascade of inlined tasks from blocking the scheduling of other async work


The documentation for this struct was generated from the following file: