UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
UE::MovieScene::FVolatilePropertyStep Struct Reference

#include <TrackInstancePropertyBindings.h>

Public Member Functions

voidResolveAddress (void *ContainerAddress, bool &bNeedsRecaching) const
 
void SetContainerOffset (uint32 InOffset)
 
void SetCheckArrayIndex (int32 InArrayIndex)
 
void SetCheckStruct (TWeakObjectPtr< UScriptStruct > InScriptStruct)
 

Detailed Description

A step in the property path, for when that property path has volatile elements in it.

Member Function Documentation

◆ ResolveAddress()

void * UE::MovieScene::FVolatilePropertyStep::ResolveAddress ( void ContainerAddress,
bool bNeedsRecaching 
) const

◆ SetCheckArrayIndex()

void UE::MovieScene::FVolatilePropertyStep::SetCheckArrayIndex ( int32  InArrayIndex)
inline

◆ SetCheckStruct()

void UE::MovieScene::FVolatilePropertyStep::SetCheckStruct ( TWeakObjectPtr< UScriptStruct InScriptStruct)
inline

◆ SetContainerOffset()

void UE::MovieScene::FVolatilePropertyStep::SetContainerOffset ( uint32  InOffset)
inline

The documentation for this struct was generated from the following files: