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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <TrackInstancePropertyBindings.h>
Public Member Functions | |
| void * | ResolveAddress (void *ContainerAddress, bool &bNeedsRecaching) const |
| void | SetContainerOffset (uint32 InOffset) |
| void | SetCheckArrayIndex (int32 InArrayIndex) |
| void | SetCheckStruct (TWeakObjectPtr< UScriptStruct > InScriptStruct) |
A step in the property path, for when that property path has volatile elements in it.
| void * UE::MovieScene::FVolatilePropertyStep::ResolveAddress | ( | void * | ContainerAddress, |
| bool & | bNeedsRecaching | ||
| ) | const |
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inline |