#include <MovieSceneDecompositionQuery.h>
◆ Get()
| double UE::MovieScene::FWeightedValue::Get |
( |
| ) |
const |
|
inline |
Multiplies the value by the weight
◆ operator<()
◆ BaseValue
| double UE::MovieScene::FWeightedValue::BaseValue = 0.f |
The base value, which should only be set when the value has additive-from-base blend type
◆ bIsAdditive
| bool UE::MovieScene::FWeightedValue::bIsAdditive = true |
if BlendingOrder set, whether additive or override
◆ BlendingOrder
◆ Value
| double UE::MovieScene::FWeightedValue::Value = 0.f |
◆ Weight
| float UE::MovieScene::FWeightedValue::Weight = 0.f |
The documentation for this struct was generated from the following file: