UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
UE::MovieScene::IEntityGroupingHandler Struct Referenceabstract

#include <MovieSceneEntityGroupingSystem.h>

+ Inheritance diagram for UE::MovieScene::IEntityGroupingHandler:

Public Member Functions

virtual ~IEntityGroupingHandler ()
 
virtual void ProcessAllocation (FEntityAllocationIteratorItem Item, FReadEntityIDs EntityIDs, TWrite< FEntityGroupID > GroupIDs, FEntityGroupBuilder *Builder)=0
 
virtual void OnGroupIndexFreed (int32 InGroupIndex)
 

Detailed Description

Base class for grouping handlers, used by the grouping system (see below).

Constructor & Destructor Documentation

◆ ~IEntityGroupingHandler()

virtual UE::MovieScene::IEntityGroupingHandler::~IEntityGroupingHandler ( )
inlinevirtual

Member Function Documentation

◆ OnGroupIndexFreed()

virtual void UE::MovieScene::IEntityGroupingHandler::OnGroupIndexFreed ( int32  InGroupIndex)
inlinevirtual

◆ ProcessAllocation()

virtual void UE::MovieScene::IEntityGroupingHandler::ProcessAllocation ( FEntityAllocationIteratorItem  Item,
FReadEntityIDs  EntityIDs,
TWrite< FEntityGroupID GroupIDs,
FEntityGroupBuilder Builder 
)
pure virtual

The documentation for this struct was generated from the following file: