UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
UE::MovieScene::IMovieSceneConditionalEntityMutation Struct Referenceabstract

#include <MovieSceneEntityMutations.h>

+ Inheritance diagram for UE::MovieScene::IMovieSceneConditionalEntityMutation:

Public Member Functions

virtual void MarkAllocation (FEntityAllocation *Allocation, TBitArray<> &OutEntitiesToMutate) const =0
 
- Public Member Functions inherited from UE::MovieScene::IMovieScenePerEntityMutation
virtual ~IMovieScenePerEntityMutation ()
 
virtual void CreateMutation (FEntityManager *EntityManager, FComponentMask *InOutEntityComponentTypes) const =0
 
virtual void InitializeEntities (const FEntityRange &EntityRange, const FComponentMask &AllocationType) const
 

Member Function Documentation

◆ MarkAllocation()


The documentation for this struct was generated from the following file: