UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
UE::MovieScene::TReadOptional< T > Struct Template Reference

#include <MovieSceneComponentPtr.h>

+ Inheritance diagram for UE::MovieScene::TReadOptional< T >:

Public Member Functions

 TReadOptional ()=default
 
 TReadOptional (const T *InData, int32 ComponentOffset=0)
 
 TReadOptional (const FComponentHeader *InHeader, int32 ComponentOffset=0)
 
const T * ComponentAtIndex (int32 Index) const
 
- Public Member Functions inherited from UE::MovieScene::TComponentPtr< const T >
 TComponentPtr ()
 
 TComponentPtr (const T *InComponentPtr)
 
 TComponentPtr (const TComponentPtr &RHS)=default
 
 TComponentPtr (TComponentPtr &&RHS)
 
TComponentPtroperator= (const TComponentPtr &RHS)=default
 
TComponentPtroperator= (TComponentPtr &&RHS)
 
 operator bool () const
 
bool IsValid () const
 
const T * AsPtr () const
 
TArrayView< const T > AsArray (int32 Num) const
 
TArrayView< const T > Slice (int32 StartIndex, int32 Num) const
 
const T * operator-> () const
 
ValueType operator* () const
 
ValueType operator[] (int32 Index) const
 
ValueType ComponentAtIndex (int32 Index) const
 
 operator const T * () const
 

Additional Inherited Members

- Public Types inherited from UE::MovieScene::TComponentPtr< const T >
using ValueType = std::conditional_t< std::is_const_v< const T >, typename TCallTraits< const T >::ParamType, const T & >
 
- Protected Attributes inherited from UE::MovieScene::TComponentPtr< const T >
const T * ComponentPtr
 

Constructor & Destructor Documentation

◆ TReadOptional() [1/3]

template<typename T >
UE::MovieScene::TReadOptional< T >::TReadOptional ( )
default

◆ TReadOptional() [2/3]

template<typename T >
UE::MovieScene::TReadOptional< T >::TReadOptional ( const T *  InData,
int32  ComponentOffset = 0 
)
inlineexplicit

◆ TReadOptional() [3/3]

template<typename T >
UE::MovieScene::TReadOptional< T >::TReadOptional ( const FComponentHeader InHeader,
int32  ComponentOffset = 0 
)
inlineexplicit

Member Function Documentation

◆ ComponentAtIndex()

template<typename T >
const T * UE::MovieScene::TReadOptional< T >::ComponentAtIndex ( int32  Index) const
inline

The documentation for this struct was generated from the following file: