![]() |
UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
#include <MovieSceneEntitySystemTask.h>
Inheritance diagram for UE::MovieScene::TScheduledEntityTask< TaskImpl, ComponentTypes >:Public Member Functions | |
| template<typename... ArgTypes> | |
| TScheduledEntityTask (const TEntityTaskComponents< ComponentTypes... > &InComponents, ArgTypes &&... InArgs) | |
| void | PreTask () const |
| void | PostTask () const |
Public Member Functions inherited from UE::MovieScene::ITaskContext | |
| virtual | ~ITaskContext () |
Static Public Member Functions | |
| static void | ScheduledRun_PerEntity (FEntityAllocationIteratorItem Item, TArrayView< const FPreLockedDataPtr > PreLockedData, const ITaskContext *Context, FEntityAllocationWriteContext WriteContext) |
| static void | ScheduledRun_PerAllocation (FEntityAllocationIteratorItem Item, TArrayView< const FPreLockedDataPtr > PreLockedData, const ITaskContext *Context, FEntityAllocationWriteContext WriteContext) |
|
inlineexplicit |
|
inline |
|
inline |
|
inlinestatic |
|
inlinestatic |