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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <NNERuntimeRDG.h>
Public Attributes | |
| FRDGBufferRef | Buffer |
The tensor binding for passing input and output to IModelRDG.
Memory is owned by the caller. The caller must make sure the buffer is large enough.
| FRDGBufferRef UE::NNE::FTensorBindingRDG::Buffer |