UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
UE::Net::FNetSerializerChangeMaskParam Struct Reference

#include <NetSerializer.h>

Public Attributes

uint32 BitOffset = 0
 
uint32 BitCount = 0
 

Member Data Documentation

◆ BitCount

uint32 UE::Net::FNetSerializerChangeMaskParam::BitCount = 0

Number of bits used for the member. This is typically 1, except for special cases like arrays.

◆ BitOffset

uint32 UE::Net::FNetSerializerChangeMaskParam::BitOffset = 0

Offset in the change mask where we store the bits for the member.


The documentation for this struct was generated from the following file: