![]() |
UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
#include <PropertyReplicationState.h>
Public Attributes | |
| const FPropertyReplicationState * | PreviousState = nullptr |
| bool | bIsInit = false |
| bool | bOnlyCallIfDiffersFromLocal = false |
| bool UE::Net::FPropertyReplicationState::FCallRepNotifiesParameters::bOnlyCallIfDiffersFromLocal = false |
| const FPropertyReplicationState* UE::Net::FPropertyReplicationState::FCallRepNotifiesParameters::PreviousState = nullptr |