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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <ReplicationProtocol.h>
Classes | |
| struct | FFragmentData |
Public Attributes | |
| FFragmentData * | FragmentData |
| FReplicationFragment *const * | Fragments |
| uint16 | FragmentCount |
| EReplicationInstanceProtocolTraits | InstanceTraits |
The ReplicationInstanceProtocol stores everything we need to know in order to interact with data outside the replication system This information is only used when copying state data to replication system or when pushing state data from the replication system
| uint16 UE::Net::FReplicationInstanceProtocol::FragmentCount |
| FFragmentData* UE::Net::FReplicationInstanceProtocol::FragmentData |
| FReplicationFragment* const* UE::Net::FReplicationInstanceProtocol::Fragments |
| EReplicationInstanceProtocolTraits UE::Net::FReplicationInstanceProtocol::InstanceTraits |