UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
UE::Net::FWorldLocationsInitParams Struct Reference

#include <WorldLocations.h>

Public Attributes

TObjectPtr< UReplicationSystemReplicationSystem = nullptr
 
UE::Net::Private::FInternalNetRefIndex MaxInternalNetRefIndex = 0
 
uint32 PreallocatedStorageCount = 0
 

Member Data Documentation

◆ MaxInternalNetRefIndex

UE::Net::Private::FInternalNetRefIndex UE::Net::FWorldLocationsInitParams::MaxInternalNetRefIndex = 0

◆ PreallocatedStorageCount

uint32 UE::Net::FWorldLocationsInitParams::PreallocatedStorageCount = 0

How many world info storage slots to preallocate.

◆ ReplicationSystem

TObjectPtr<UReplicationSystem> UE::Net::FWorldLocationsInitParams::ReplicationSystem = nullptr

The documentation for this struct was generated from the following file: