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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <WorldLocations.h>
Public Attributes | |
| FVector | WorldLocation = FVector::ZeroVector |
| float | CullDistance = 0.0f |
Publically available information of a replicated root object
| float UE::Net::FWorldLocations::FWorldInfo::CullDistance = 0.0f |
The current network cull distance of the object
| FVector UE::Net::FWorldLocations::FWorldInfo::WorldLocation = FVector::ZeroVector |
Absolute coordinate of the object