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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <NetDormantHolder.h>
Classes | |
| struct | FDormantObjectReplicatorKeyFuncs |
Public Types | |
| typedef TSet< FDormantObjectReplicator, FDormantObjectReplicatorKeyFuncs > | FObjectReplicatorSet |
Public Member Functions | |
| FActorDormantReplicators (FObjectKey InOwnerActorKey) | |
| bool | operator== (const FActorDormantReplicators &rhs) const |
| bool | operator== (FObjectKey rhs) const |
| void | CountBytes (FArchive &Ar) const |
Public Attributes | |
| FObjectKey | OwnerActorKey |
| FObjectReplicatorSet | DormantReplicators |
Container that stores all the replicators owned by a given dormant Actor. Note that the actor's own replicator will be part of this list.
| typedef TSet<FDormantObjectReplicator, FDormantObjectReplicatorKeyFuncs> UE::Net::Private::FActorDormantReplicators::FObjectReplicatorSet |
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| FObjectReplicatorSet UE::Net::Private::FActorDormantReplicators::DormantReplicators |
List of all object replicates stored for this dormant actor
| FObjectKey UE::Net::Private::FActorDormantReplicators::OwnerActorKey |
The dormant actor who owns all the different object replicators