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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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Public Member Functions | |
| bool | operator== (const FFloatTriplet &Other) const |
Public Attributes | |
| UintType | X |
| UintType | Y |
| UintType | Z |
We are interested in the bit representation of the floats, not IEEE 754 behavior. This is particularly relevant for IsEqual where for example -0.0f == +0.0f if the values were treated as floats rather than the bit representation of the floats. By using integer types we can avoid implementing some functions and use the default implementations instead.
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inline |
| UintType UE::Net::Private::FFloatTripletNetSerializer< T >::FFloatTriplet::X |
| UintType UE::Net::Private::FFloatTripletNetSerializer< T >::FFloatTriplet::Y |
| UintType UE::Net::Private::FFloatTripletNetSerializer< T >::FFloatTriplet::Z |