UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
UE::Net::Private::FObjectPoller::FPreUpdateAndPollStats Struct Reference

#include <ObjectPoller.h>

Public Member Functions

void Accumulate (const FPreUpdateAndPollStats &StatsToAdd)
 

Public Attributes

uint32 PreUpdatedObjectCount = 0
 
uint32 PolledObjectCount = 0
 
uint32 SkippedObjectCount = 0
 
uint32 PolledReferencesObjectCount = 0
 

Detailed Description

Holds statistics on how the polling went

Member Function Documentation

◆ Accumulate()

void UE::Net::Private::FObjectPoller::FPreUpdateAndPollStats::Accumulate ( const FPreUpdateAndPollStats StatsToAdd)
inline

Member Data Documentation

◆ PolledObjectCount

uint32 UE::Net::Private::FObjectPoller::FPreUpdateAndPollStats::PolledObjectCount = 0

◆ PolledReferencesObjectCount

uint32 UE::Net::Private::FObjectPoller::FPreUpdateAndPollStats::PolledReferencesObjectCount = 0

◆ PreUpdatedObjectCount

uint32 UE::Net::Private::FObjectPoller::FPreUpdateAndPollStats::PreUpdatedObjectCount = 0

◆ SkippedObjectCount

uint32 UE::Net::Private::FObjectPoller::FPreUpdateAndPollStats::SkippedObjectCount = 0

The documentation for this struct was generated from the following file: