UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
UE::Net::Private::FPropertyReplicationStateDescriptorBuilder::FBuildParameters Struct Reference

Public Attributes

const FStringBuilderBasePathName = nullptr
 
const uint8DefaultStateSourceData = nullptr
 
UReplicationSystemReplicationSystem = nullptr
 
EDescriptorType DescriptorType = EDescriptorType::Invalid
 
bool bIsInitState = false
 
bool bAllMembersAreReplicated = false
 
bool bShouldValidateIsFullyPushModel = false
 

Member Data Documentation

◆ bAllMembersAreReplicated

bool UE::Net::Private::FPropertyReplicationStateDescriptorBuilder::FBuildParameters::bAllMembersAreReplicated = false

◆ bIsInitState

bool UE::Net::Private::FPropertyReplicationStateDescriptorBuilder::FBuildParameters::bIsInitState = false

◆ bShouldValidateIsFullyPushModel

bool UE::Net::Private::FPropertyReplicationStateDescriptorBuilder::FBuildParameters::bShouldValidateIsFullyPushModel = false

◆ DefaultStateSourceData

const uint8* UE::Net::Private::FPropertyReplicationStateDescriptorBuilder::FBuildParameters::DefaultStateSourceData = nullptr

◆ DescriptorType

EDescriptorType UE::Net::Private::FPropertyReplicationStateDescriptorBuilder::FBuildParameters::DescriptorType = EDescriptorType::Invalid

◆ PathName

const FStringBuilderBase* UE::Net::Private::FPropertyReplicationStateDescriptorBuilder::FBuildParameters::PathName = nullptr

◆ ReplicationSystem

UReplicationSystem* UE::Net::Private::FPropertyReplicationStateDescriptorBuilder::FBuildParameters::ReplicationSystem = nullptr

The documentation for this struct was generated from the following file: