UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
UE::Net::Private::FQueuedDataChunk Struct Reference

#include <PendingBatchData.h>

Public Member Functions

 FQueuedDataChunk ()
 

Public Attributes

uint32 StorageOffset
 
uint32 NumBits: 30
 
uint32 bHasBatchOwnerData: 1
 
uint32 bIsEndReplicationChunk: 1
 
EReplicationDataStreamDebugFeatures StreamDebugFeatures = static_cast<EReplicationDataStreamDebugFeatures>(0U)
 

Constructor & Destructor Documentation

◆ FQueuedDataChunk()

UE::Net::Private::FQueuedDataChunk::FQueuedDataChunk ( )
inline

Member Data Documentation

◆ bHasBatchOwnerData

uint32 UE::Net::Private::FQueuedDataChunk::bHasBatchOwnerData

◆ bIsEndReplicationChunk

uint32 UE::Net::Private::FQueuedDataChunk::bIsEndReplicationChunk

◆ NumBits

uint32 UE::Net::Private::FQueuedDataChunk::NumBits

◆ StorageOffset

uint32 UE::Net::Private::FQueuedDataChunk::StorageOffset

◆ StreamDebugFeatures

EReplicationDataStreamDebugFeatures UE::Net::Private::FQueuedDataChunk::StreamDebugFeatures = static_cast<EReplicationDataStreamDebugFeatures>(0U)

The documentation for this struct was generated from the following file: