UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
UE::Net::Private::FReplicationStats Struct Reference

#include <NetStats.h>

Public Member Functions

void ReportCSVStats ()
 
void Accumulate (const FReplicationStats &Stats)
 

Public Attributes

uint64 PendingObjectCount
 
uint64 PendingDependentObjectCount
 
uint64 HugeObjectSendQueue
 
uint32 MaxPendingObjectCount
 
uint32 MaxPendingDependentObjectCount
 
uint32 MaxHugeObjectSendQueue
 
uint32 SampleCount
 

Member Function Documentation

◆ Accumulate()

void UE::Net::Private::FReplicationStats::Accumulate ( const FReplicationStats Stats)
inline

◆ ReportCSVStats()

void UE::Net::Private::FReplicationStats::ReportCSVStats ( )

Report the stats to the CSV profiler. Does nothing if CSV profiler support is compiled out.

Member Data Documentation

◆ HugeObjectSendQueue

uint64 UE::Net::Private::FReplicationStats::HugeObjectSendQueue

◆ MaxHugeObjectSendQueue

uint32 UE::Net::Private::FReplicationStats::MaxHugeObjectSendQueue

◆ MaxPendingDependentObjectCount

uint32 UE::Net::Private::FReplicationStats::MaxPendingDependentObjectCount

◆ MaxPendingObjectCount

uint32 UE::Net::Private::FReplicationStats::MaxPendingObjectCount

◆ PendingDependentObjectCount

uint64 UE::Net::Private::FReplicationStats::PendingDependentObjectCount

◆ PendingObjectCount

uint64 UE::Net::Private::FReplicationStats::PendingObjectCount

◆ SampleCount

uint32 UE::Net::Private::FReplicationStats::SampleCount

The documentation for this struct was generated from the following files: