#include <ReplicationSystemInternal.h>
◆ bAllowMinimalUpdateIfNoConnections
| bool UE::Net::Private::FReplicationSystemInternalInitParams::bAllowMinimalUpdateIfNoConnections |
◆ bAllowParallelTasks
| bool UE::Net::Private::FReplicationSystemInternalInitParams::bAllowParallelTasks |
◆ bUseRemoteObjectReferences
| bool UE::Net::Private::FReplicationSystemInternalInitParams::bUseRemoteObjectReferences |
◆ MaxReplicatedObjectCount
| uint32 UE::Net::Private::FReplicationSystemInternalInitParams::MaxReplicatedObjectCount |
◆ MaxReplicationWriterObjectCount
| uint32 UE::Net::Private::FReplicationSystemInternalInitParams::MaxReplicationWriterObjectCount |
◆ NetChunkedArrayCount
| uint32 UE::Net::Private::FReplicationSystemInternalInitParams::NetChunkedArrayCount |
◆ ReplicationSystemId
| uint32 UE::Net::Private::FReplicationSystemInternalInitParams::ReplicationSystemId |
The documentation for this struct was generated from the following file: