#include <PackageTrailer.h>
◆ FLookupTableEntry() [1/2]
| UE::Private::FLookupTableEntry::FLookupTableEntry |
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| ) |
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default |
◆ FLookupTableEntry() [2/2]
| UE::Private::FLookupTableEntry::FLookupTableEntry |
( |
const FIoHash & |
InIdentifier, |
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uint64 |
InRawSize |
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) |
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◆ IsLocal()
| bool UE::Private::FLookupTableEntry::IsLocal |
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const |
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inline |
◆ IsReferenced()
| bool UE::Private::FLookupTableEntry::IsReferenced |
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const |
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inline |
◆ IsVirtualized()
| bool UE::Private::FLookupTableEntry::IsVirtualized |
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const |
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inline |
◆ Serialize()
◆ AccessMode
◆ CompressedSize
The size of the payload when compressed. This will be the same value as RawSize if the payload is not compressed
◆ FilterFlags
Bitfield of flags showing if the payload allowed to be virtualized or the reason why it cannot be virtualized, see @UE::EPayloadFilterReason
◆ Flags
◆ Identifier
| FIoHash UE::Private::FLookupTableEntry::Identifier |
Identifier for the payload
◆ OffsetInFile
The offset into the file where we can find the payload, note that a virtualized payload will have an offset of INDEX_NONE
◆ RawSize
The size of the payload when uncompressed.
◆ SizeOnDisk
Size of the entry when serialized to disk in bytes
The documentation for this struct was generated from the following files: