UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
UE::PropertyViewer::FFieldColorSettings Struct Reference

#include <FieldIconFinder.h>

Public Attributes

FLinearColor DefaultTypeColor = FLinearColor(0.750000f, 0.6f, 0.4f, 1.0f)
 
FLinearColor BooleanTypeColor = FColorList::Maroon
 
FLinearColor ClassTypeColor = FLinearColor(0.1f, 0.0f, 0.5f, 1.0f)
 
FLinearColor EnumTypeColor = FLinearColor(0.0f, 0.160000f, 0.131270f, 1.0f)
 
FLinearColor IntTypeColor = FLinearColor(0.013575f, 0.770000f, 0.429609f, 1.0f)
 
FLinearColor FloatTypeColor = FLinearColor(0.357667f, 1.0f, 0.060000f, 1.0f)
 
FLinearColor NameTypeColor = FLinearColor(0.607717f, 0.224984f, 1.0f, 1.0f)
 
FLinearColor DelegateTypeColor = FLinearColor(1.0f, 0.04f, 0.04f, 1.0f)
 
FLinearColor ObjectTypeColor = FLinearColor(0.0f, 0.4f, 0.910000f, 1.0f)
 
FLinearColor InterfaceTypeColor = FLinearColor(0.8784f, 1.0f, 0.4f, 1.0f)
 
FLinearColor StringTypeColor = FLinearColor(1.0f, 0.0f, 0.660537f, 1.0f)
 
FLinearColor TextTypeColor = FLinearColor(0.8f, 0.2f, 0.4f, 1.0f)
 
FLinearColor DefaultStructTypeColor = FColorList::DarkSlateBlue
 
TMap< FString, FLinearColorStructColors
 

Member Data Documentation

◆ BooleanTypeColor

FLinearColor UE::PropertyViewer::FFieldColorSettings::BooleanTypeColor = FColorList::Maroon

Boolean type color

◆ ClassTypeColor

FLinearColor UE::PropertyViewer::FFieldColorSettings::ClassTypeColor = FLinearColor(0.1f, 0.0f, 0.5f, 1.0f)

Class type color

◆ DefaultStructTypeColor

FLinearColor UE::PropertyViewer::FFieldColorSettings::DefaultStructTypeColor = FColorList::DarkSlateBlue

Default Struct pin type color

◆ DefaultTypeColor

FLinearColor UE::PropertyViewer::FFieldColorSettings::DefaultTypeColor = FLinearColor(0.750000f, 0.6f, 0.4f, 1.0f)

The default color is used only for types not specifically defined below.

◆ DelegateTypeColor

FLinearColor UE::PropertyViewer::FFieldColorSettings::DelegateTypeColor = FLinearColor(1.0f, 0.04f, 0.04f, 1.0f)

Delegate type color

◆ EnumTypeColor

FLinearColor UE::PropertyViewer::FFieldColorSettings::EnumTypeColor = FLinearColor(0.0f, 0.160000f, 0.131270f, 1.0f)

Enum pin type color

◆ FloatTypeColor

FLinearColor UE::PropertyViewer::FFieldColorSettings::FloatTypeColor = FLinearColor(0.357667f, 1.0f, 0.060000f, 1.0f)

Floating-point type color

◆ InterfaceTypeColor

FLinearColor UE::PropertyViewer::FFieldColorSettings::InterfaceTypeColor = FLinearColor(0.8784f, 1.0f, 0.4f, 1.0f)

Interface type color

◆ IntTypeColor

FLinearColor UE::PropertyViewer::FFieldColorSettings::IntTypeColor = FLinearColor(0.013575f, 0.770000f, 0.429609f, 1.0f)

Integer pin type color

◆ NameTypeColor

FLinearColor UE::PropertyViewer::FFieldColorSettings::NameTypeColor = FLinearColor(0.607717f, 0.224984f, 1.0f, 1.0f)

Name type color

◆ ObjectTypeColor

FLinearColor UE::PropertyViewer::FFieldColorSettings::ObjectTypeColor = FLinearColor(0.0f, 0.4f, 0.910000f, 1.0f)

Object type color

◆ StringTypeColor

FLinearColor UE::PropertyViewer::FFieldColorSettings::StringTypeColor = FLinearColor(1.0f, 0.0f, 0.660537f, 1.0f)

String type color

◆ StructColors

TMap<FString, FLinearColor> UE::PropertyViewer::FFieldColorSettings::StructColors

Struct pin type color

◆ TextTypeColor

FLinearColor UE::PropertyViewer::FFieldColorSettings::TextTypeColor = FLinearColor(0.8f, 0.2f, 0.4f, 1.0f)

Text type color


The documentation for this struct was generated from the following file: