#include <SparseVolumeTextureStreamingInstance.h>
◆ FStreamingInstanceRequest() [1/2]
| UE::SVT::FStreamingInstanceRequest::FStreamingInstanceRequest |
( |
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explicitdefault |
◆ FStreamingInstanceRequest() [2/2]
◆ HasValidFrameRate()
| bool UE::SVT::FStreamingInstanceRequest::HasValidFrameRate |
( |
| ) |
const |
◆ IsBlocking()
| bool UE::SVT::FStreamingInstanceRequest::IsBlocking |
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| ) |
const |
◆ Flags
◆ FrameIndex
| float UE::SVT::FStreamingInstanceRequest::FrameIndex = 0.0f |
◆ FrameRate
| float UE::SVT::FStreamingInstanceRequest::FrameRate = 0.0f |
◆ MipLevel
| float UE::SVT::FStreamingInstanceRequest::MipLevel = 0.0f |
◆ Time
| double UE::SVT::FStreamingInstanceRequest::Time = 0.0 |
◆ UpdateIndex
| uint32 UE::SVT::FStreamingInstanceRequest::UpdateIndex = 0 |
The documentation for this struct was generated from the following files: