UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
UE::SVT::FStreamingInstanceRequest Struct Reference

#include <SparseVolumeTextureStreamingInstance.h>

Public Member Functions

 FStreamingInstanceRequest ()=default
 
 FStreamingInstanceRequest (uint32 InUpdateIndex, double InTime, float InFrameRate, float InFrameIndex, float InMipLevel, EStreamingRequestFlags InFlags)
 
bool IsBlocking () const
 
bool HasValidFrameRate () const
 

Public Attributes

uint32 UpdateIndex = 0
 
double Time = 0.0
 
float FrameRate = 0.0f
 
float FrameIndex = 0.0f
 
float MipLevel = 0.0f
 
EStreamingRequestFlags Flags = {}
 

Constructor & Destructor Documentation

◆ FStreamingInstanceRequest() [1/2]

UE::SVT::FStreamingInstanceRequest::FStreamingInstanceRequest ( )
explicitdefault

◆ FStreamingInstanceRequest() [2/2]

UE::SVT::FStreamingInstanceRequest::FStreamingInstanceRequest ( uint32  InUpdateIndex,
double  InTime,
float  InFrameRate,
float  InFrameIndex,
float  InMipLevel,
EStreamingRequestFlags  InFlags 
)
inlineexplicit

Member Function Documentation

◆ HasValidFrameRate()

bool UE::SVT::FStreamingInstanceRequest::HasValidFrameRate ( ) const

◆ IsBlocking()

bool UE::SVT::FStreamingInstanceRequest::IsBlocking ( ) const

Member Data Documentation

◆ Flags

EStreamingRequestFlags UE::SVT::FStreamingInstanceRequest::Flags = {}

◆ FrameIndex

float UE::SVT::FStreamingInstanceRequest::FrameIndex = 0.0f

◆ FrameRate

float UE::SVT::FStreamingInstanceRequest::FrameRate = 0.0f

◆ MipLevel

float UE::SVT::FStreamingInstanceRequest::MipLevel = 0.0f

◆ Time

double UE::SVT::FStreamingInstanceRequest::Time = 0.0

◆ UpdateIndex

uint32 UE::SVT::FStreamingInstanceRequest::UpdateIndex = 0

The documentation for this struct was generated from the following files: