#include <SparseVolumeTextureData.h>
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| FIntVector3 | VirtualVolumeAABBMin = FIntVector3(INT32_MAX, INT32_MAX, INT32_MAX) |
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| FIntVector3 | VirtualVolumeAABBMax = FIntVector3(INT32_MIN, INT32_MIN, INT32_MIN) |
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| TStaticArray< EPixelFormat, 2 > | AttributesFormats = TStaticArray<EPixelFormat, 2>(InPlace, PF_Unknown) |
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| TStaticArray< FVector4f, 2 > | FallbackValues = TStaticArray<FVector4f, 2>(InPlace, FVector4f(0.0f, 0.0f, 0.0f, 0.0f)) |
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◆ AttributesFormats
◆ FallbackValues
◆ VirtualVolumeAABBMax
◆ VirtualVolumeAABBMin
The documentation for this struct was generated from the following file: