UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
UE::SVT::FTextureDataCreateInfo Struct Reference

#include <SparseVolumeTextureData.h>

Public Attributes

FIntVector3 VirtualVolumeAABBMin = FIntVector3(INT32_MAX, INT32_MAX, INT32_MAX)
 
FIntVector3 VirtualVolumeAABBMax = FIntVector3(INT32_MIN, INT32_MIN, INT32_MIN)
 
TStaticArray< EPixelFormat, 2 > AttributesFormats = TStaticArray<EPixelFormat, 2>(InPlace, PF_Unknown)
 
TStaticArray< FVector4f, 2 > FallbackValues = TStaticArray<FVector4f, 2>(InPlace, FVector4f(0.0f, 0.0f, 0.0f, 0.0f))
 

Member Data Documentation

◆ AttributesFormats

TStaticArray<EPixelFormat, 2> UE::SVT::FTextureDataCreateInfo::AttributesFormats = TStaticArray<EPixelFormat, 2>(InPlace, PF_Unknown)

◆ FallbackValues

TStaticArray<FVector4f, 2> UE::SVT::FTextureDataCreateInfo::FallbackValues = TStaticArray<FVector4f, 2>(InPlace, FVector4f(0.0f, 0.0f, 0.0f, 0.0f))

◆ VirtualVolumeAABBMax

FIntVector3 UE::SVT::FTextureDataCreateInfo::VirtualVolumeAABBMax = FIntVector3(INT32_MIN, INT32_MIN, INT32_MIN)

◆ VirtualVolumeAABBMin

FIntVector3 UE::SVT::FTextureDataCreateInfo::VirtualVolumeAABBMin = FIntVector3(INT32_MAX, INT32_MAX, INT32_MAX)

The documentation for this struct was generated from the following file: