UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
UE::SavePackageUtilities::FPreloadDependency Struct Reference

#include <Package.h>

Public Attributes

UObjectSourceObject
 
UObjectTargetObject
 
bool bSourceIsSerialize
 
bool bTargetIsSerialize
 

Detailed Description

A dependency in a runtime cook package from the load phase (create or serialize) of one object to the load phase of another object. Experimental, may be changed without deprecation.

Member Data Documentation

◆ bSourceIsSerialize

bool UE::SavePackageUtilities::FPreloadDependency::bSourceIsSerialize

◆ bTargetIsSerialize

bool UE::SavePackageUtilities::FPreloadDependency::bTargetIsSerialize

◆ SourceObject

UObject* UE::SavePackageUtilities::FPreloadDependency::SourceObject

◆ TargetObject

UObject* UE::SavePackageUtilities::FPreloadDependency::TargetObject

The documentation for this struct was generated from the following file: