UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
UE::Shader::FComponentBounds Struct Reference

#include <ShaderTypes.h>

Public Member Functions

 FComponentBounds ()=default
 
 FComponentBounds (EComponentBound InMin, EComponentBound InMax)
 

Public Attributes

EComponentBound Min = EComponentBound::NegDoubleMax
 
EComponentBound Max = EComponentBound::DoubleMax
 

Constructor & Destructor Documentation

◆ FComponentBounds() [1/2]

UE::Shader::FComponentBounds::FComponentBounds ( )
default

◆ FComponentBounds() [2/2]

UE::Shader::FComponentBounds::FComponentBounds ( EComponentBound  InMin,
EComponentBound  InMax 
)
inline

Member Data Documentation

◆ Max

EComponentBound UE::Shader::FComponentBounds::Max = EComponentBound::DoubleMax

◆ Min

EComponentBound UE::Shader::FComponentBounds::Min = EComponentBound::NegDoubleMax

The documentation for this struct was generated from the following file: