![]() |
UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
#include <ShaderTypes.h>
Public Member Functions | |
| int32 | GetNumComponents () const |
Public Attributes | |
| const TCHAR * | Name |
| FType | Type |
| int32 | ComponentIndex |
| int32 | FlatFieldIndex |
|
inline |
| int32 UE::Shader::FStructField::ComponentIndex |
| int32 UE::Shader::FStructField::FlatFieldIndex |
| const TCHAR* UE::Shader::FStructField::Name |
| FType UE::Shader::FStructField::Type |