UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
UE::StructuredArchive::Private::FElementId Struct Reference

#include <StructuredArchiveSlotBase.h>

Public Member Functions

 FElementId ()=default
 
 FElementId (uint32 InId)
 
bool IsValid () const
 
void Reset ()
 
bool operator== (const FElementId &Rhs) const
 
bool operator!= (const FElementId &Rhs) const
 

Constructor & Destructor Documentation

◆ FElementId() [1/2]

UE::StructuredArchive::Private::FElementId::FElementId ( )
default

◆ FElementId() [2/2]

UE::StructuredArchive::Private::FElementId::FElementId ( uint32  InId)
inlineexplicit

Member Function Documentation

◆ IsValid()

bool UE::StructuredArchive::Private::FElementId::IsValid ( ) const
inline

◆ operator!=()

bool UE::StructuredArchive::Private::FElementId::operator!= ( const FElementId Rhs) const
inline

◆ operator==()

bool UE::StructuredArchive::Private::FElementId::operator== ( const FElementId Rhs) const
inline

◆ Reset()

void UE::StructuredArchive::Private::FElementId::Reset ( )
inline

The documentation for this struct was generated from the following file: