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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <TaskSyncManager.h>
Public Types | |
| typedef int32 | FInternalId |
Public Member Functions | |
| FBatchContextId () | |
| FBatchContextId (FInternalId InBatchId) | |
| bool | IsValid () const |
| bool | operator== (const FBatchContextId &Other) const |
| bool | operator!= (const FBatchContextId &Other) const |
Public Attributes | |
| FInternalId | BatchId |
Static Public Attributes | |
| static constexpr FInternalId | InvalidBatch = -1 |
Friends | |
| uint32 | GetTypeHash (const FBatchContextId &Context) |
Identifies a specific batch of tasks, which will be associated with a set of objects in a world context
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inline |
Construct an invalid batch
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inlineexplicit |
Construct from an internal id TODO: May make private
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inline |
Returns true if this has been initialized to a valid batch
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inline |
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inline |
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friend |
| FInternalId UE::Tick::FBatchContextId::BatchId |
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staticconstexpr |