UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
UE::Trace::FInitializeDesc Struct Reference

#include <Trace.h>

Public Attributes

uint32 TailSizeBytes = 4 << 20
 
uint32 ThreadSleepTimeInMS = 0
 
uint32 BlockPoolMaxSize = UE_TRACE_BLOCK_POOL_MAXSIZE
 
bool bUseWorkerThread = true
 
bool bUseImportantCache = true
 
uint32 SessionGuid [4] = {0,0,0,0}
 
OnConnectFuncOnConnectionFunc = nullptr
 
OnUpdateFuncOnUpdateFunc = nullptr
 
OnScopeBeginFuncOnScopeBeginFunc = nullptr
 
OnScopeEndFuncOnScopeEndFunc = nullptr
 

Member Data Documentation

◆ BlockPoolMaxSize

uint32 UE::Trace::FInitializeDesc::BlockPoolMaxSize = UE_TRACE_BLOCK_POOL_MAXSIZE

◆ bUseImportantCache

bool UE::Trace::FInitializeDesc::bUseImportantCache = true

◆ bUseWorkerThread

bool UE::Trace::FInitializeDesc::bUseWorkerThread = true

◆ OnConnectionFunc

OnConnectFunc* UE::Trace::FInitializeDesc::OnConnectionFunc = nullptr

◆ OnScopeBeginFunc

OnScopeBeginFunc* UE::Trace::FInitializeDesc::OnScopeBeginFunc = nullptr

◆ OnScopeEndFunc

OnScopeEndFunc* UE::Trace::FInitializeDesc::OnScopeEndFunc = nullptr

◆ OnUpdateFunc

OnUpdateFunc* UE::Trace::FInitializeDesc::OnUpdateFunc = nullptr

◆ SessionGuid

uint32 UE::Trace::FInitializeDesc::SessionGuid[4] = {0,0,0,0}

◆ TailSizeBytes

uint32 UE::Trace::FInitializeDesc::TailSizeBytes = 4 << 20

◆ ThreadSleepTimeInMS

uint32 UE::Trace::FInitializeDesc::ThreadSleepTimeInMS = 0

The documentation for this struct was generated from the following file: