UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
UE::UniversalObjectLocator::FResolveResultData Struct Reference

#include <UniversalObjectLocatorResolveParams.h>

Public Member Functions

 FResolveResultData ()
 
 FResolveResultData (UObject *InObject, FResolveResultFlags InFlags=FResolveResultFlags())
 

Public Attributes

UObjectObject = nullptr
 
FResolveResultFlags Flags
 

Constructor & Destructor Documentation

◆ FResolveResultData() [1/2]

UE::UniversalObjectLocator::FResolveResultData::FResolveResultData ( )
inline

◆ FResolveResultData() [2/2]

UE::UniversalObjectLocator::FResolveResultData::FResolveResultData ( UObject InObject,
FResolveResultFlags  InFlags = FResolveResultFlags() 
)
inline

Member Data Documentation

◆ Flags

FResolveResultFlags UE::UniversalObjectLocator::FResolveResultData::Flags

Flags relating to the operation

◆ Object

UObject* UE::UniversalObjectLocator::FResolveResultData::Object = nullptr

The resulting object or nullptr if it could not be found or loaded per the request params. Should only be set if Params.Flags.bAsync is false.


The documentation for this struct was generated from the following file: