UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
UE::Virtualization::FInitParams Struct Reference

#include <VirtualizationSystem.h>

Public Member Functions

 FInitParams (FStringView InProjectName, const FConfigFile &InConfigFile)
 

Public Attributes

FStringView ProjectName
 
const FConfigFileConfigFile
 

Detailed Description

The set of parameters to be used when initializing the virtualization system. The members must remain valid for the duration of the call to Initialize. It is not expected that any virtualization system will store a reference to the members, if they want to retain the data then they will make their own copies.

Constructor & Destructor Documentation

◆ FInitParams()

UE::Virtualization::FInitParams::FInitParams ( FStringView  InProjectName,
const FConfigFile InConfigFile 
)
inline

Member Data Documentation

◆ ConfigFile

const FConfigFile& UE::Virtualization::FInitParams::ConfigFile

The config file to load the settings from (will default to GEngineIni)

◆ ProjectName

FStringView UE::Virtualization::FInitParams::ProjectName

The name of the current project (will default to FApp::GetProjectName())


The documentation for this struct was generated from the following file: