UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
ULandscapeHeightfieldCollisionComponent::FWriteRuntimeDataParams Struct Reference

#include <LandscapeHeightfieldCollisionComponent.h>

Public Attributes

bool bUseDefaultMaterialOnly = false
 
bool bProcessRenderIndices = true
 
bool bProcessVisibilityLayer = true
 
TArrayView< const uint16Heights
 
TArrayView< const uint16SimpleHeights
 
TArrayView< const uint8DominantLayers
 
TArrayView< const uint8SimpleDominantLayers
 
TArrayView< const uint8RenderPhysicalMaterialIds
 
TArrayView< const uint8SimpleRenderPhysicalMaterialIds
 
TArrayView< const TObjectPtr< UPhysicalMaterial > > PhysicalMaterialRenderObjects
 
TArrayView< const TObjectPtr< ULandscapeLayerInfoObject > > ComponentLayerInfos
 
int32 VisibilityLayerIndex = INDEX_NONE
 

Member Data Documentation

◆ bProcessRenderIndices

bool ULandscapeHeightfieldCollisionComponent::FWriteRuntimeDataParams::bProcessRenderIndices = true

◆ bProcessVisibilityLayer

bool ULandscapeHeightfieldCollisionComponent::FWriteRuntimeDataParams::bProcessVisibilityLayer = true

◆ bUseDefaultMaterialOnly

bool ULandscapeHeightfieldCollisionComponent::FWriteRuntimeDataParams::bUseDefaultMaterialOnly = false

◆ ComponentLayerInfos

TArrayView<const TObjectPtr<ULandscapeLayerInfoObject> > ULandscapeHeightfieldCollisionComponent::FWriteRuntimeDataParams::ComponentLayerInfos

◆ DominantLayers

TArrayView<const uint8> ULandscapeHeightfieldCollisionComponent::FWriteRuntimeDataParams::DominantLayers

◆ Heights

TArrayView<const uint16> ULandscapeHeightfieldCollisionComponent::FWriteRuntimeDataParams::Heights

◆ PhysicalMaterialRenderObjects

TArrayView<const TObjectPtr<UPhysicalMaterial> > ULandscapeHeightfieldCollisionComponent::FWriteRuntimeDataParams::PhysicalMaterialRenderObjects

◆ RenderPhysicalMaterialIds

TArrayView<const uint8> ULandscapeHeightfieldCollisionComponent::FWriteRuntimeDataParams::RenderPhysicalMaterialIds

◆ SimpleDominantLayers

TArrayView<const uint8> ULandscapeHeightfieldCollisionComponent::FWriteRuntimeDataParams::SimpleDominantLayers

◆ SimpleHeights

TArrayView<const uint16> ULandscapeHeightfieldCollisionComponent::FWriteRuntimeDataParams::SimpleHeights

◆ SimpleRenderPhysicalMaterialIds

TArrayView<const uint8> ULandscapeHeightfieldCollisionComponent::FWriteRuntimeDataParams::SimpleRenderPhysicalMaterialIds

◆ VisibilityLayerIndex

int32 ULandscapeHeightfieldCollisionComponent::FWriteRuntimeDataParams::VisibilityLayerIndex = INDEX_NONE

The documentation for this struct was generated from the following file: