#include <LevelStreamingProfilingSubsystem.h>
◆ FLevelStats()
| ULevelStreamingProfilingSubsystem::FLevelStats::FLevelStats |
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◆ ~FLevelStats()
| ULevelStreamingProfilingSubsystem::FLevelStats::~FLevelStats |
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default |
◆ bIsHLOD
| bool ULevelStreamingProfilingSubsystem::FLevelStats::bIsHLOD = false |
◆ bValid
| bool ULevelStreamingProfilingSubsystem::FLevelStats::bValid = false |
◆ CellBounds
◆ ContentBounds
◆ FinalStreamInDistance_Cell
| TOptional<double> ULevelStreamingProfilingSubsystem::FLevelStats::FinalStreamInDistance_Cell |
◆ FinalStreamInDistance_Content
| TOptional<double> ULevelStreamingProfilingSubsystem::FLevelStats::FinalStreamInDistance_Content |
◆ FinalStreamInLocation
| TOptional<FVector> ULevelStreamingProfilingSubsystem::FLevelStats::FinalStreamInLocation |
◆ PackageNameInMemory
| FName ULevelStreamingProfilingSubsystem::FLevelStats::PackageNameInMemory = {} |
◆ PackageNameOnDisk
| FName ULevelStreamingProfilingSubsystem::FLevelStats::PackageNameOnDisk = {} |
◆ TimeAddingToWorld
| TOptional<double> ULevelStreamingProfilingSubsystem::FLevelStats::TimeAddingToWorld |
◆ TimeInWorld
| TOptional<double> ULevelStreamingProfilingSubsystem::FLevelStats::TimeInWorld |
◆ TimeLoading
| TOptional<double> ULevelStreamingProfilingSubsystem::FLevelStats::TimeLoading |
◆ TimeQueuedForLoading
| TOptional<double> ULevelStreamingProfilingSubsystem::FLevelStats::TimeQueuedForLoading |
◆ TimeQueuedForRemoveFromWorld
| TOptional<double> ULevelStreamingProfilingSubsystem::FLevelStats::TimeQueuedForRemoveFromWorld |
◆ TimeQueueudForAddToWorld
| TOptional<double> ULevelStreamingProfilingSubsystem::FLevelStats::TimeQueueudForAddToWorld |
◆ TimeRemovingFromWorld
| TOptional<double> ULevelStreamingProfilingSubsystem::FLevelStats::TimeRemovingFromWorld |
The documentation for this struct was generated from the following file: