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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <NetObjectFactory.h>
Contextual information for the destroy callbacks
| UObject* UNetObjectFactory::FDestroyedContext::DestroyedInstance = nullptr |
The object about to be destroyed
| EReplicationBridgeDestroyInstanceFlags UNetObjectFactory::FDestroyedContext::DestroyFlags = EReplicationBridgeDestroyInstanceFlags::None |
| EReplicationBridgeDestroyInstanceReason UNetObjectFactory::FDestroyedContext::DestroyReason = EReplicationBridgeDestroyInstanceReason::DoNotDestroy |
| UObject* UNetObjectFactory::FDestroyedContext::RootObject = nullptr |
Optional pointer to the root object when the destroyed object is a subobject