![]() |
UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
#include <NetObjectFactory.h>
Public Attributes | |
| FVector | WorldLocation = FVector::ZeroVector |
| float | CullDistance = 0.0f |
The world data the factory needs to fill about a given object.
| float UNetObjectFactory::FWorldInfoData::CullDistance = 0.0f |
The network cull distance of the object.
| FVector UNetObjectFactory::FWorldInfoData::WorldLocation = FVector::ZeroVector |
The current location of the object in the world.