UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
UNetObjectFactory::FWorldInfoData Struct Reference

#include <NetObjectFactory.h>

Public Attributes

FVector WorldLocation = FVector::ZeroVector
 
float CullDistance = 0.0f
 

Detailed Description

The world data the factory needs to fill about a given object.

Member Data Documentation

◆ CullDistance

float UNetObjectFactory::FWorldInfoData::CullDistance = 0.0f

The network cull distance of the object.

◆ WorldLocation

FVector UNetObjectFactory::FWorldInfoData::WorldLocation = FVector::ZeroVector

The current location of the object in the world.


The documentation for this struct was generated from the following file: