UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
UNetObjectGridFilter::FObjectLocationInfo Struct Reference

#include <NetObjectGridFilter.h>

+ Inheritance diagram for UNetObjectGridFilter::FObjectLocationInfo:

Public Member Functions

bool IsUsingWorldLocations () const
 
bool IsUsingLocationInState () const
 
void SetLocationStateOffset (uint16 Offset)
 
uint16 GetLocationStateOffset () const
 
void SetLocationStateIndex (uint16 Index)
 
uint16 GetLocationStateIndex () const
 
void SetInfoIndex (uint32 Index)
 
uint32 GetInfoIndex () const
 

Additional Inherited Members

- Public Attributes inherited from FNetObjectFilteringInfo
uint16 Data [4]
 

Member Function Documentation

◆ GetInfoIndex()

uint32 UNetObjectGridFilter::FObjectLocationInfo::GetInfoIndex ( ) const
inline

◆ GetLocationStateIndex()

uint16 UNetObjectGridFilter::FObjectLocationInfo::GetLocationStateIndex ( ) const
inline

◆ GetLocationStateOffset()

uint16 UNetObjectGridFilter::FObjectLocationInfo::GetLocationStateOffset ( ) const
inline

◆ IsUsingLocationInState()

bool UNetObjectGridFilter::FObjectLocationInfo::IsUsingLocationInState ( ) const
inline

◆ IsUsingWorldLocations()

bool UNetObjectGridFilter::FObjectLocationInfo::IsUsingWorldLocations ( ) const
inline

◆ SetInfoIndex()

void UNetObjectGridFilter::FObjectLocationInfo::SetInfoIndex ( uint32  Index)
inline

◆ SetLocationStateIndex()

void UNetObjectGridFilter::FObjectLocationInfo::SetLocationStateIndex ( uint16  Index)
inline

◆ SetLocationStateOffset()

void UNetObjectGridFilter::FObjectLocationInfo::SetLocationStateOffset ( uint16  Offset)
inline

Data mapping: uint16 Data[0] = LocationState offset uint16 Data[1] = LocationState index uint16 Data[2] = FPerObjectInfo index (low bytes) uint16 Data[3] = FPerObjectInfo index (high bytes)


The documentation for this struct was generated from the following file: