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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <SkinnedMeshComponent.h>
Public Member Functions | |
| FMissingLeaderBoneCacheEntry () | |
| FMissingLeaderBoneCacheEntry (const FTransform &InRelativeTransform, int32 InCommonAncestorBoneIndex) | |
Public Attributes | |
| FTransform | RelativeTransform |
| int32 | CommonAncestorBoneIndex |
Cached relative transform for follower bones that are missing in the leader
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inline |
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inline |
| int32 USkinnedMeshComponent::FMissingLeaderBoneCacheEntry::CommonAncestorBoneIndex |
The index of the earliest common ancestor of the leader mesh. Index is the bone index in this mesh.
| FTransform USkinnedMeshComponent::FMissingLeaderBoneCacheEntry::RelativeTransform |
Relative transform of the missing bone's ref pose, based on the earliest common ancestor this will be equivalent to the component space transform of the bone had it existed in the leader.