UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
USphereWithOwnerBoostNetObjectPrioritizer::FOwnerBoostBatchParams Struct Reference

#include <SphereWithOwnerBoostNetObjectPrioritizer.h>

+ Inheritance diagram for USphereWithOwnerBoostNetObjectPrioritizer::FOwnerBoostBatchParams:

Public Attributes

uint32OwnedObjectsLocalIndices
 
uint32 OwnedObjectCount
 
float OwnerPriorityBoost
 

Member Data Documentation

◆ OwnedObjectCount

uint32 USphereWithOwnerBoostNetObjectPrioritizer::FOwnerBoostBatchParams::OwnedObjectCount

The number of owned objects in this batch. Local indices for them can be found in OwnedObjectsLocalIndices.

◆ OwnedObjectsLocalIndices

uint32* USphereWithOwnerBoostNetObjectPrioritizer::FOwnerBoostBatchParams::OwnedObjectsLocalIndices

Batch indices for objects owned by the connection being prioritized for. Access other arrays in the batch via OtherArray[OwnedObjectsLocalIndices[0..OwnedObjectCount-1]].

◆ OwnerPriorityBoost

float USphereWithOwnerBoostNetObjectPrioritizer::FOwnerBoostBatchParams::OwnerPriorityBoost

How much to add to the priority for owned objects.


The documentation for this struct was generated from the following file: