UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
UStaticMesh::FBuildMeshDescriptionsLODParams Struct Reference

#include <StaticMesh.h>

Public Attributes

bool bUseHighPrecisionTangentBasis = false
 
bool bUseFullPrecisionUVs = false
 

Member Data Documentation

◆ bUseFullPrecisionUVs

bool UStaticMesh::FBuildMeshDescriptionsLODParams::bUseFullPrecisionUVs = false

If true, UVs will be stored at full floating point precision.

◆ bUseHighPrecisionTangentBasis

bool UStaticMesh::FBuildMeshDescriptionsLODParams::bUseHighPrecisionTangentBasis = false

If true, Tangents will be stored at 16 bit vs 8 bit precision.


The documentation for this struct was generated from the following file: